The problem with putting yourself out there in your linkedin profile is that it gets stale and you want to rip it all down, especially in the autumn where everything changes. But then you think it's not so bad, and you spend several minutes wondering if this is an attempt to cling to permanence, and then you don't have time to change it. Anyway, welcome to my LinkedIn profile, which I take seriously only as long as it's fun. I believe that artistry, philosophy, engineering, and cognitive psychology come together explosively in modern interactive media, and I'm interested to the point of persistent exhaustion in how that explosion can change the world for the better (and, in select cases, make large piles of cash that can in turn be used to invest in global prosperity). I am a naturalist, a bibliophile, a designer, a communicator, a storyteller, a hedge philosopher (partial to soto zen and Beckerian existentialism, fair warning), and too busy for my health. But if you're working on something interesting I'd really like to hear about it. More boring details are below. Novelist (author of the Chaos Knight series) and game designer. Twelve years' experience in the games industry. Focus on storytelling, world building, online games, opportunity forecasting, and programmer-artist-licensor-publisher translation and peacekeeping. Always in search of tasty, tasty learning opportunities, which, given its constant state of flux, the game industry provides in frustrating delicious abundance. I enjoy being visionary, in terms of envisioning possible futures and complex systems, but my failure on the visionary label is that I have no problem actually admitting that I have no guaranteed idea what the hell the future will hold (and, probably, neither do you, and that's okay, we can still envision together, and create the future we wish to inhabit). For further information, including recent publication credits and all that jazz, please see www.erinhoffman.com . Specialties Design, writing, copyediting, editing, prototyping, documentation, massively multiplayer online games, social games, world building, culture design, online communities, word of mouth marketing, kids' games, player metrics.read more ...read less ...
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language
cooking
green
games
cats
gardening
tea
toys
geology
futurama
editing
wisdom
tools
woodworking
composition
parrots
lily
video games
artificial intelligence
world of warcraft
intolerable cruelty
online gaming
animal science
3d animation
blade runner
string theory
cognitive science
game design
game development
bad religion
natural science
anne mccaffrey
princess mononoke
mad men
hans zimmer
pan's labyrinth
minority report
lady gaga
philip kindred dick
women 2.0
trends and galaxies of ideas
sustainability professionals
Rensselaer Polytechnic Institute
Nyu Center For Advanced Digital Applications
Hogwarts School Of Witchcraft And Wizardry
Mt. Carmel High;
Mt. Carmel High School
Odyssey Writing Workshop
Ltd
Designer
Creative Director
Computer Games
Lead Systems Designer At Zynga
Board Of Directors; Chair
Philomath Games
Lead Designer At Humanature Studios
Warm And Fuzzy Logic
Game Designer At 1st Playable Productions
Online Games At International Game Developers Association
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